+5% Turret Accuracy and +5% Turret Damage per level.
0/5
Willing
+15% Shield Recharge Rate and --12% Shield Recharge Delay per level.
0/5
Onslaught
Kill Skill. Killing an enemy gives you +6% Gun Damage and +12% Movement Speed per level for a short time.
0/5
Scorched Earth
Adds Multi-Rocket Pods to your Sabre Turret. 22 Rockets per Volley. Also Increases Axton's Explosive Damage by 10%
0/1
Able
Damaging an enemy regenerates +0.4% of your Maximum Health per second per level for 3 seconds.
0/5
Grenadier
+1 Grenade Capacity per level.
0/5
Resourceful
+5% Action Skill Cooldown Rate per level.
0/5
Double Up
Adds a second gun to the Sabre Turret and both guns fire Slag bullets. Also increases Sabre Turret Damage by 30%.
0/1
0
Impact
+4% Gun Damage and +3% Accuracy per level.
0/5
Expertise
+14% weapon swap and aim speed per level; +7% movement speed when aiming per level.
0/5
Overload
+7% Magazine Size.
0/5
Metal Storm
Kill Skill. Killing an enemy gives +12% Fire Rate and +15% Recoil Reduction per level for a short time.
0/5
Steady
+8% Recoil Reduction, +5% Grenade Damage, and +4% Rocket Launcher damage per level.
0/5
Longbow Turret
+10000% Turret Deploy Range, +110% Turret Health.
0/1
Battlefront
+6% Gun, Critical Hit Damage, and Grenade damage per level while turret is deployed.
0/5
Duty Calls
+8% Gun Damage and +3% Critical Hit Damage with non-elemental guns.
0/5
Do or Die
Allows you to throw grenades while in Fight for Your Life. +10% Grenade and Rocket Launcher damage.
0/1
Ranger
+2% Gun Damage, Accuracy, Critical Hit Damage, Fire Rate, Magazine Size, Reload Speed, and Maximum Health per level.
0/5
Nuke
Deploying your Sabre Turret sets off a small Nuclear Blast and passively increase Axton's Cooldown Rate by 20%.
0/1
0
Healthy
+6% Maximum Health per level.
0/5
Preparation
+4% shield capacity per level; regenerate +0.4% health per second per level when shields are full.
0/5
Last Ditch Effort
+8% Gun Damage and +14% Movement Speed per level during Fight For Your Life.
0/5
Pressure
Up to +14% Reload Speed and --12% Shield Recharge Delay per level depending on how low your health is.
0/5
Forbearance
--8% Status Effect duration on you and +2% Damage Reduction per level.
0/5
Phalanx Shield
Your Sabre Turret projects a shield that attempts to block enemy ranged fire but lets friendly ranged attacks pass through and passively increases Axton's Shield Capacity by 20%
0/1
Quick Charge
Kill Skill. Killing an enemy regenerates +1% of your shield per second per level for a short time.
0/5
Crisis Management
+7% Gun Damage and +6% Damage Reduction per level when shields are depleted.
0/5
Mag-Lock
Your Sabre Turret can be deployed on walls and ceilings.
0/1
Grit
You have a 4% chance per level to ignore damage that would otherwise kill you. In addition to not taking damage from the attack, you will also regain half your Maximum health.
0/5
Gemini
Allows you to deploy two Sabre Turrets. Additionally gives the turret 30% Fire Rate and 3 more shots per burst.