Action Skill. Deploy a Sabre Turret that automatically fires at enemies. When you're near the Sabre Turret you can reclaim it and refund some of your Cooldown. Cooldown: 42 seconds.
1/1
Sentry
shot per burst and s duration for Sabre Turret per level.
Ready
% Reload Speed per level.
Laser Sight
% Turret Accuracy per level.
Willing
% Shield Recharge Rate and % Shield Recharge Delay per level.
Onslaught
Kill Skill. Killing an enemy gives you % Gun Damage and % Movement Speed per level for a short time.
Scorched Earth
Adds Multi-Rocket Pods to your Sabre Turret. 22 Rockets per Volley.
Able
Damaging an enemy regenerates % of your Maximum Health per second per level for 3 seconds.
Grenadier
Grenade Capacity per level.
Crisis Management
% Gun Damage and % Melee Damage per level when shields are depleted.
Double Up
Adds a second gun to the Sabre Turret and both guns fire Slag bullets.
0
Impact
% Gun Damage and % Melee Damage per level.
Expertise
% weapon swap and aim speed per level; % movement speed when aiming per level.
Overload
% Magazine Size for Assault Rifles.
Metal Storm
Kill Skill. Killing an enemy gives % Fire Rate and % Recoil Reduction per level for a short time.
Steady
% Recoil Reduction, % Grenade Damage, and % Rocket Launcher damage per level.
Longbow Turret
% Turret Deploy Range, % Turret Health.
Battlefront
% Gun, Melee, and Grenade damage per level while turret is deployed.
Duty Calls
% Gun Damage and % Fire Rate with non-elemental guns.
Do or Die
Allows you to throw grenades while in Fight for Your Life. % Grenade and Rocket Launcher damage.
Ranger
% Gun Damage, Accuracy, Critical Hit Damage, Fire Rate, Magazine Size, Reload Speed, and Maximum Health per level.
Nuke
Deploying your Sabre Turret sets off a small Nuclear Blast.
0
Healthy
% Maximum Health per level.
Preparation
% shield capacity per level; regenerate % health per second per level when shields are full.
Last Ditch Effort
% Gun Damage and % Movement Speed per level during Fight For Your Life.
Pressure
Up to % Reload Speed and % Shield Recharge Delay per level depending on how low your health is.
Forbearance
% Status Effect duration on you and % Maximum Health per level.
Phalanx Shield
Your Sabre Turret projects a shield that attempts to block enemy ranged fire but lets friendly ranged attacks pass through.
Quick Charge
Kill Skill. Killing an enemy regenerates % of your shield per second per level for a short time.
Resourceful
% Action Skill Cooldown Rate per level.
Mag-Lock
Your Sabre Turret can be deployed on walls and ceilings.
Grit
You have a % chance per level to ignore damage that would otherwise kill you. In addition to not taking damage from the attack, you will also regain half your Maximum health.